Monday, June 28, 2004
We came, we saw, we kicked it ass
The gaming group spent last night completing the Return to the Dungeon of the Fire Opal adventure, and not only did they connect with the new player character (Rawlio's Arjunan the Brown), they also found the Fire Opal, defeated the ghost guarding the inner chambers and killed the young red wyrmling lurking in the dungeon. Although the party didn't see even half of the entire dungeon, they did fairly well. Of course, the party level was slightly higher than what the adventure was really meant for, so that could explain the ease of their success.
Still, it was a good night. The only problem is that trying to hear over the noise was, at times, quite frustrating. When I was a teenager, I just would've shouted over everybody to tell them to shut up. Instead of doing that, I just pushed ahead and tried to get people to tone down the out-of-character conversations. This is exactly why five players is the most I'll run a game for. When you have six, it just becomes impossible.
Still, it was a good night. The only problem is that trying to hear over the noise was, at times, quite frustrating. When I was a teenager, I just would've shouted over everybody to tell them to shut up. Instead of doing that, I just pushed ahead and tried to get people to tone down the out-of-character conversations. This is exactly why five players is the most I'll run a game for. When you have six, it just becomes impossible.
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