Tuesday, August 24, 2004
We came, we saw, we kicked its ass
It's been difficult finding the time or the creative energy to write on my blog over the last several days. I've just been swamped with work and with getting prepared for this past Sunday's Dungeons & Dragons game.
On Sunday, I ran the first session of Monte Cook's Return to the Temple of Elemental Evil module. It was a good session, but we did get started even later than usual. Everyone arrived by around 7:00, but we didn't actually begin the game until about 8:30. Too much chatting, a few bookkeeping things to take of and just plain silliness kept us from getting going around normal time (that being around 8:00, generally).
Overall, the session ran well. You can find a half-assed play-by-play on my Greyhawk campaign site. No combat, a fair bit of roleplaying and some investigations. Like I said ... er ... typed -- a good session. Now we're talking about following that session up with an afternoon session on Labour Day Monday. I'm still waiting on a couple of people to tell me "yay" or "nay" to that idea, though.
And there you have it. A quick update.
On Sunday, I ran the first session of Monte Cook's Return to the Temple of Elemental Evil module. It was a good session, but we did get started even later than usual. Everyone arrived by around 7:00, but we didn't actually begin the game until about 8:30. Too much chatting, a few bookkeeping things to take of and just plain silliness kept us from getting going around normal time (that being around 8:00, generally).
Overall, the session ran well. You can find a half-assed play-by-play on my Greyhawk campaign site. No combat, a fair bit of roleplaying and some investigations. Like I said ... er ... typed -- a good session. Now we're talking about following that session up with an afternoon session on Labour Day Monday. I'm still waiting on a couple of people to tell me "yay" or "nay" to that idea, though.
And there you have it. A quick update.
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