Saturday, July 01, 2006

Origins: Welcome to day three

As much as I had hoped I would, I didn't get back online yesterday to write about the events of the day. But that's cool. I ended up spending most of the day hanging out at the L2 Design booth and chatting with Art. I helped mind the booth, but we chatted about games and such. I even found out he used to be an Apple reseller, so despite my intention to leave all channel talk behind, I found myself talking shop.

Let's see. How about some highlights?

I stopped by the Hero Games booth and chatted with Steven Long, one of the creators of the system. Rich, are you jealous? ;) The guy was very nice, helpful and more than willing to chat about the system. I told him I was interested in how the system worked and that I'd like to pick up a copy of Hero Sidekick when it's back in print (which he said will be fairly soon).

That doesn't mean I'm going to be a Hero convert, though, so don't get your hopes up, Rich. ;)

After cruising by the Palladium booth several times, I finally caught a glimpse of Kevin Siembieda. Guess what! He doesn't have any horns. Heheh. I didn't really look around much in the booth. I didn't really want to be asked about what Palladium games I play/enjoy/are interested in. I had a rather poor image in my mind of how such a conversation would likely go.

I dropped by the American Go Association booth. The guys there were offering to teach people go, so I sat down for about an hour or so to learn the basics of the game and the simplest of strategies. I think I have more of a handle on the game now, but I can see why people say it takes hundreds of plays to even begin to understand the game.

Later on in the evening, I found the Looney Labs Werewolf and joined in on the fun. After seven games of Werewolf, though, I gave up and went off to bed.

I slept like the dead last night. This morning, I wandered around a bit, got into a handful of games up in the Board Room and in one of the booths with ... oh, hell, what's the company's name? It's the one that puts out Killer Bunnies and the Quest for the Magic Carrot. Playroom?

Anyway, I was introduced to Reiner Knizia's Poison and his brand new game, Dead Man's Chest. And then I got a chance to meet Reiner himself. I bought a copy of Poison and got him to sign it. Tres geeky, for sure, but I couldn't turn down the chance (especially when there was no line-up).

I'm about to head off wandering again. I think I'll head back up to the Board Room for some more games ... or maybe I'll cruise by L2 to give Art a bit of a break.

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