Wednesday, August 02, 2006
RPG brainstorming: Part six
With so much in Blue Planet, we could theoretically run a completely different type of campaign every couple of months for years on end. The setting really is that huge and that jam-packed with ideas. I've been trying to come up with some ideas for a campaign, and I've really been kind of stumped (again, too much to think about). So I went searching for what others have done and found this RPG.net actual play thread.
One post in particular has what could be a workable frontier law enforcement campaign. And it's funny that people keep mentioning the movie Outland. Maybe I should get a copy of it and watch it again. It's been years. Hell, maybe if it's such a Blue Planet-ish type of movie, the entire Sunday night group should get together and watch it.
I think a frontier law enforcement game where the players are deputies and whatnot of a town waaaay out would be kind of neat. They could answer to a local marshal who only really comes through maybe once every month or two. They'd be on their own to maintain law and order in the settlement. Of course, the scope of the campaign would probably have to deal with a group of individuals trying to undermine their authority or trying to use the settlement as a smuggling base or something else. Essentially, it would be necessary to have antagonists of some sort that would mark the start of the campaign (when the outlaws first come to town) and its end (when the outlaws are finally stopped for good).
Of course, a law enforcement game might not be as fun as if we flipped it around. An underworld game would be kind of neat, where the players could be various types involved in one of the local crime syndicates. We could almost do a Godfather-esque type of game, where they're up-and-comers in an organization or maybe even amongst the power players about to go into a gang war for turf on Poseidon.
One post in particular has what could be a workable frontier law enforcement campaign. And it's funny that people keep mentioning the movie Outland. Maybe I should get a copy of it and watch it again. It's been years. Hell, maybe if it's such a Blue Planet-ish type of movie, the entire Sunday night group should get together and watch it.
I think a frontier law enforcement game where the players are deputies and whatnot of a town waaaay out would be kind of neat. They could answer to a local marshal who only really comes through maybe once every month or two. They'd be on their own to maintain law and order in the settlement. Of course, the scope of the campaign would probably have to deal with a group of individuals trying to undermine their authority or trying to use the settlement as a smuggling base or something else. Essentially, it would be necessary to have antagonists of some sort that would mark the start of the campaign (when the outlaws first come to town) and its end (when the outlaws are finally stopped for good).
Of course, a law enforcement game might not be as fun as if we flipped it around. An underworld game would be kind of neat, where the players could be various types involved in one of the local crime syndicates. We could almost do a Godfather-esque type of game, where they're up-and-comers in an organization or maybe even amongst the power players about to go into a gang war for turf on Poseidon.
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