Wednesday, October 25, 2006
I finished reading the BtVS RPG last night. It was a good read, and as I read it, I had a vision of the type of Buffy game I'd run. As I don't like canonical games (I never could get the hang of running a Star Wars game, sadly), I'm positive I wouldn't ever set a Buffy game in Sunnydale or have the players take on the roles of the TV show cast. I'd have an alternate Buffyverse, for sure.
I'm attracted to the idea of running a historical game set in the 1920s or 1930s, with a heavy focus on gangsters, Prohibition and how the vampires and demons fit into the underworld of the era. I could just imagine demon gangsters dressed in pinstripe suits and wearing fedoras, all the while toting Tommyguns and peddling alcohol at speakeasies. That could be a lot of fun.
The core book itself had a lot of good advice for running a Buffy game, but unfortunately (but not unexpectedly), the book was really focused on helping gamers to participate in a canonical game where the players take on the roles of Buffy and the Scoobies. That's simply not of interest to me. As I mentioned above, I don't like canonical games, and I don't run them very well at all. I always feel creatively restricted.
Now that I've finished reading BtVS, I'm back to going through Call of Cthulhu. Although I'm postponing the game, which was to take place this weekend, I still want to get the characters finished this week. I have to whip up a private investigator, a parapsychologist and a lawyer. I haven't created a CoC character in years, so this should be interesting.
I'm attracted to the idea of running a historical game set in the 1920s or 1930s, with a heavy focus on gangsters, Prohibition and how the vampires and demons fit into the underworld of the era. I could just imagine demon gangsters dressed in pinstripe suits and wearing fedoras, all the while toting Tommyguns and peddling alcohol at speakeasies. That could be a lot of fun.
The core book itself had a lot of good advice for running a Buffy game, but unfortunately (but not unexpectedly), the book was really focused on helping gamers to participate in a canonical game where the players take on the roles of Buffy and the Scoobies. That's simply not of interest to me. As I mentioned above, I don't like canonical games, and I don't run them very well at all. I always feel creatively restricted.
Now that I've finished reading BtVS, I'm back to going through Call of Cthulhu. Although I'm postponing the game, which was to take place this weekend, I still want to get the characters finished this week. I have to whip up a private investigator, a parapsychologist and a lawyer. I haven't created a CoC character in years, so this should be interesting.
Number of visitors since Jan. 7, 2004:







