Thursday, October 12, 2006

Is it possible to generate an RPG campaign that uses Cowboy Bebop as inspiration and have it live up to its full potential? The idea intrigues me, but I think the most difficult part would be generating characters with enough life and depth to fit the feel of the anime.

And if I could make this work, I wonder what the best game system would be to use for it. I suppose the most obvious answer is Traveller because of the focus of that game, but I wonder if Wushu (for the freeform martial arts action) or even Big Eyes, Small Mouth (because it's an anime) might be the answer.

Comments:
Every time I hear or read the word Bebop, I think of Bebop and Rocksteady from The Ninja Turtles.
 
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