Monday, November 13, 2006

My civic duty is done, and now I'm back at my desk trying to get any little bit of work done (it's such a quiet day) and scanning through some books and Websites.

On Sunday night, most of the RPG group (except Rawl, the sick guy) dropped by my place to try to hammer out some details about the supers RPG. I got my way in terms of game system, so we're going to be playing Hearts & Souls. Rich and I were talking this morning about how we could take away some of the open-endedness of the chargen system and put a bit more structure around it. While I was whipping up my crazy Ajax municipal election post, he came up with a good idea. After a quick test by creating an Aquaman rip-off, it was clear it would work. Yay!

The game itself will be set in and around Toronto. I suggested maybe New York or even Los Angeles, but everyone wanted to do a Canadian superhero story. That works for me. Although I offered the players some input on why superpowers started to emerge, they decided to leave the decision to me. It'll be a mystery at first, but possibly as we play out the campaign they'll find out why they got powers.

The time period will be within the last several years. The two best ideas were right before Y2K and right after Sept. 11, 2001. I'm starting to lean towards the post-9/11 world. I think it will add a certain intensity to the game. Security issues and terrorist scares could easily factor into the story.

I also already know the first villain I want to put them up against. I figured out the basic details about the character's history on the weekend. Now that we've settled on a game system, I just need to figure out his stats, flesh out his background and write him into the ever-evolving campaign story arc.

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